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Ksp scene switch load time

Web11 jul. 2015 · My desktop will load vanilla in about 16 seconds. With Kerbal Engineer, Kerbal Alarm Clock and Science alert it still only takes about 16-20 seconds. Good point if you don't install mods proply or uninstall them proply than it causes issues but in genral first time loadingit takes longer than next time as how the textures work. #6 Web25 jan. 2024 · Hello- I'm new to the KSP language. I've tried to create a script that creates keyswitiching. Can someone help me better understand this? I've got 12 groups of sustain samples (0-11) that need to be accessible from a keyswitch on note 48 and eight staccato groups when keyswitch using key/note 50.

KSP stuck forever on loading screen :: Kerbal Space Program …

Web15 jun. 2024 · The time warp indicator, shown at 10x. Time warp is the acceleration of game speed, serving to shorten the length of time it normally takes to perform a task, … Web23 sep. 2013 · You can slow loading times by installing KSP to older harddrives. I recommend IDE drives in the 5-20gb categories. I recommend making sure they only … fat pads elbow diminised https://whatistoomuch.com

long loading time :: Kerbal Space Program General Discussions

Web26 dec. 2024 · Without principia, a scene change takes 10 - 15 seconds. With 2024081110-Desargues, every scene load took at least 1:30 minutes. With 2024120707-Erdős, this … WebIf you have a fairly short load time and want to save a bit of memory you can lower this. * To show only 1 slide (like current KSP), set this to 1, and set the displayTime to be quite … Web5 sep. 2024 · Prevent occasional kraken events on flight scene load (see issue #9) The bug manifest itself depending on the CPU load.It is more likely to happen when : - A large part count vessel is loaded - Autostruts and docking ports are used - The player has a slow CPU - Additional mods are doing initialization-like code in their first FixedUpdate - The "max … fat pads around the knee

Wow load times are crazy fast now! : KerbalSpaceProgram

Category:[Problem] It takes too long to quit KSP. (literally)

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Ksp scene switch load time

KSP API: GameEvents Class Reference

WebMy KSP takes several minutes to start, with an SSD. Alt-F4 works perfectly fine, just make sure you switch to the space center first to ensure the game auto-saves (you can immediately Alt-F4 when you switch, it'll only close when it's done). I've been alt+f4ing out of KSP for as long as I can remember.

Ksp scene switch load time

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Web9 sep. 2010 · KSP skin for UI available. Dewarp done in two steps: instant to 50x and then gradual to 1x. Solar powered rovers will idle when Sun is 0 degrees above the horizon, no more stucking at poles. Serious average speed penalties at twighlight and at night time for manned rovers. Some colors in arrival report. Web1 jan. 2024 · KSP can take a very long time to load if certain other software on your computer is active, and if you have unused network adapters (Windows). Currently Hamachi is known to cause KSP to load slowly, so if you are using Hamachi try disabling it, and other software that create virtual network adapters could have the same effect.

Web26 apr. 2016 · Go into control panel -> network settings -> change adapter settings. Look for any adapters that you do not use, that are inactive (eg, … Web29 mrt. 2024 · Niallalva Apr 2, 2024 @ 3:47pm. Startup usually takes around 7-8 minutes with 80 mods installed and loading to launchpad never takes more than 30 seconds …

WebThere are a good chunk of optimizations in this patch. I'm excited to see what difference this makes. edit: The update is downloading now on Steam! Damn. Good amount of bug fixes and optimizations. Always have a good time when you see so many fixes. I'm excited to see people dive into the patch and see how it runs. Web26 dec. 2012 · 4 Try the Subassembly Saver Loader. Detach everything from the command pod and save those pieces. Then start a new design, select the command pod you want, then use the subassembly plugin to load back in the rest of the design. Share Improve this answer Follow answered Apr 16, 2013 at 1:06 grom 535 1 7 12 Add a comment 4

WebInstall and run CKAN. Search for "Easy Vessel Switch" or just "EVS", then install the mod. Occasionally run CKAN client to update EVS (and other mods) to the latest version. If you follow this path, then all the EVS dependencies will be updated automatically. It may save you a lot of time during the update.

WebWow load times are crazy fast now! Update my game via steam, ... KSP will load so much faster on it. level 2 · 7 yr. ago. SSD guy here: one of the absolute best upgrades you can do with your PC. ... Also, I no longer crash between … friday the 13th 2009 tubiWebYea everything relevant was the same hardwarewise, except CPU, Mainboard and KSP on 7200rpm HDD, it loaded faster there. 1 level 1 thaneize Op · 4y OK, now B9 and KW Rocketry Beta seem to cause issues for me, uninstalling made it considerably faster, now it takes ~2 minutes instead of 30-40 to load everything. fat pads around eyesWebDefault Kerbal install (8 core 8GB RAM PC) and it takes around 5 minutes to load. With mods, depending on the number, it takes anything from 2x to 10x longer. Making Kerbal a huge pain to get started. It is not I/O related according to Performance Monitor stats. Nor CPU. 56 odd threads and about 2.6 GB physical RAM allocated (with plenty spare), … fat pads elbowsWebIt's a Unity Bug. Slow load times if you have unused Network Adapters, be they from hamachi or other VPNs, Virtual Machines, or (presumably), actual physical ones. Unity is by far the worst part of KSP. It probably has to do with the fact that it doesn't matter whether plugins are compiled in 32 or 64 bits. fat pads in eyesWeb26 dec. 2024 · Without principia, a scene change takes 10 - 15 seconds. With 2024081110-Desargues, every scene load took at least 1:30 minutes. With 2024120707-Erdős, this became even worse. Now every scene change takes 3 minutes!! During that time, the Memory usage drops quickly by 2-3 Gb and then slowly builds up these 2-3 Gb until the … friday the 13th 2009 script pdfWeb5 sep. 2024 · Each iteration, 2 methods are called on all existing components in the scene : FixedUpdate () and Update (). Those two methods are separate because the physics … fat pad sign elbow radiopaediaWebWhen that happens, KSP wraps around the "Time to Apoapsis" and show Hours:Minutes:Second for the next Ap, so you lose information on how far ahead of Ap you currently are. This latest Telemetria upgrade will show the "Time Past Apoapsis" data with a negative number, making it obvious that Ap is behind you so it's easier to adjust your … fat pads in knee